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/* YUI 3.17.2 (build 9c3c78e) Copyright 2014 Yahoo! Inc. All rights reserved. Licensed under the BSD License. http://yuilibrary.com/license/ */ YUI.add('tree-openable', function (Y, NAME) { /*jshint expr:true, onevar:false */ /** Extension for `Tree` that adds the concept of open/closed state for nodes. @module tree @submodule tree-openable @main tree-openable **/ /** Extension for `Tree` that adds the concept of open/closed state for nodes. @class Tree.Openable @constructor @extensionfor Tree **/ /** Fired when a node is closed. @event close @param {Tree.Node} node Node being closed. @param {String} src Source of the event. @preventable _defCloseFn **/ var EVT_CLOSE = 'close'; /** Fired when a node is opened. @event open @param {Tree.Node} node Node being opened. @param {String} src Source of the event. @preventable _defOpenFn **/ var EVT_OPEN = 'open'; function Openable() {} Openable.prototype = { // -- Lifecycle ------------------------------------------------------------ initializer: function () { this.nodeExtensions = this.nodeExtensions.concat(Y.Tree.Node.Openable); }, // -- Public Methods ------------------------------------------------------- /** Closes the specified node if it isn't already closed. @method closeNode @param {Tree.Node} node Node to close. @param {Object} [options] Options. @param {Boolean} [options.silent=false] If `true`, the `close` event will be suppressed. @param {String} [options.src] Source of the change, to be passed along to the event facade of the resulting event. This can be used to distinguish between changes triggered by a user and changes triggered programmatically, for example. @chainable **/ closeNode: function (node, options) { if (node.canHaveChildren && node.isOpen()) { this._fireTreeEvent(EVT_CLOSE, { node: node, src : options && options.src }, { defaultFn: this._defCloseFn, silent : options && options.silent }); } return this; }, /** Opens the specified node if it isn't already open. @method openNode @param {Tree.Node} node Node to open. @param {Object} [options] Options. @param {Boolean} [options.silent=false] If `true`, the `open` event will be suppressed. @param {String} [options.src] Source of the change, to be passed along to the event facade of the resulting event. This can be used to distinguish between changes triggered by a user and changes triggered programmatically, for example. @chainable **/ openNode: function (node, options) { if (node.canHaveChildren && !node.isOpen()) { this._fireTreeEvent(EVT_OPEN, { node: node, src : options && options.src }, { defaultFn: this._defOpenFn, silent : options && options.silent }); } return this; }, /** Toggles the open/closed state of the specified node, closing it if it's currently open or opening it if it's currently closed. @method toggleOpenNode @param {Tree.Node} node Node to toggle. @param {Object} [options] Options. @param {Boolean} [options.silent=false] If `true`, events will be suppressed. @param {String} [options.src] Source of the change, to be passed along to the event facade of the resulting event. This can be used to distinguish between changes triggered by a user and changes triggered programmatically, for example. @chainable **/ toggleOpenNode: function (node, options) { return node.isOpen() ? this.closeNode(node, options) : this.openNode(node, options); }, // -- Default Event Handlers ----------------------------------------------- /** Default handler for the `close` event. @method _defCloseFn @param {EventFacade} e @protected **/ _defCloseFn: function (e) { delete e.node.state.open; }, /** Default handler for the `open` event. @method _defOpenFn @param {EventFacade} e @protected **/ _defOpenFn: function (e) { e.node.state.open = true; } }; Y.Tree.Openable = Openable; /** @module tree @submodule tree-openable **/ /** `Tree.Node` extension that adds methods useful for nodes in trees that use the `Tree.Openable` extension. @class Tree.Node.Openable @constructor @extensionfor Tree.Node **/ function NodeOpenable() {} NodeOpenable.prototype = { /** Closes this node if it's currently open. @method close @param {Object} [options] Options. @param {Boolean} [options.silent=false] If `true`, the `close` event will be suppressed. @param {String} [options.src] Source of the change, to be passed along to the event facade of the resulting event. This can be used to distinguish between changes triggered by a user and changes triggered programmatically, for example. @chainable **/ close: function (options) { this.tree.closeNode(this, options); return this; }, /** Returns `true` if this node is currently open. Note: the root node of a tree is always considered to be open. @method isOpen @return {Boolean} `true` if this node is currently open, `false` otherwise. **/ isOpen: function () { return !!this.state.open || this.isRoot(); }, /** Opens this node if it's currently closed. @method open @param {Object} [options] Options. @param {Boolean} [options.silent=false] If `true`, the `open` event will be suppressed. @param {String} [options.src] Source of the change, to be passed along to the event facade of the resulting event. This can be used to distinguish between changes triggered by a user and changes triggered programmatically, for example. @chainable **/ open: function (options) { this.tree.openNode(this, options); return this; }, /** Toggles the open/closed state of this node, closing it if it's currently open or opening it if it's currently closed. @method toggleOpen @param {Object} [options] Options. @param {Boolean} [options.silent=false] If `true`, events will be suppressed. @param {String} [options.src] Source of the change, to be passed along to the event facade of the resulting event. This can be used to distinguish between changes triggered by a user and changes triggered programmatically, for example. @chainable **/ toggleOpen: function (options) { this.tree.toggleOpenNode(this, options); return this; } }; Y.Tree.Node.Openable = NodeOpenable; }, '3.17.2', {"requires": ["tree"]});