eventName: (string, required): The eventName to listen to.
node: (Y.Node, optional): The Y.Node that will fire the event (defaults to the boundingBox of the widget)
By default, this attribute consists of two objects which will cause the widget to re-focus if anything * outside the widget is clicked on or focussed upon.
* This method in invoked internally by the getter of the maskNode ATTR. *
* This method in invoked after renderUI is invoked for the Widget class * using YUI's aop infrastructure. *
* This method in invoked after bindUI is invoked for the Widget class * using YUI's aop infrastructure. *
* This method in invoked after syncUI is invoked for the Widget class * using YUI's aop infrastructure. *