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/** * Provides drop down menus for list of action links. * * @module moodle-core-actionmenu */ var BODY = Y.one(Y.config.doc.body), CSS = { MENUSHOWN: 'action-menu-shown' }, SELECTOR = { CAN_RECEIVE_FOCUS_SELECTOR: 'input:not([type="hidden"]), a[href], button, textarea, select, [tabindex]', MENU: '.moodle-actionmenu[data-enhance=moodle-core-actionmenu]', MENUBAR: '[role="menubar"]', MENUITEM: '[role="menuitem"]', MENUCONTENT: '.menu[data-rel=menu-content]', MENUCONTENTCHILD: 'li a', MENUCHILD: '.menu li a', TOGGLE: '.toggle-display', KEEPOPEN: '[data-keepopen="1"]', MENUBARITEMS: [ '[role="menubar"] > [role="menuitem"]', '[role="menubar"] > [role="presentation"] > [role="menuitem"]' ], MENUITEMS: [ '> [role="menuitem"]', '> [role="presentation"] > [role="menuitem"]' ] }, ACTIONMENU, ALIGN = { TL: 'tl', TR: 'tr', BL: 'bl', BR: 'br' }; /** * Action menu support. * This converts a generic list of links into a drop down menu opened by hovering or clicking * on a menu icon. * * @namespace M.core.actionmenu * @class ActionMenu * @constructor * @extends Base */ ACTIONMENU = function() { ACTIONMENU.superclass.constructor.apply(this, arguments); }; ACTIONMENU.prototype = { /** * The dialogue used for all action menu displays. * @property type * @type M.core.dialogue * @protected */ dialogue: null, /** * An array of events attached during the display of the dialogue. * @property events * @type Object * @protected */ events: [], /** * The node that owns the currently displayed menu. * * @property owner * @type Node * @default null */ owner: null, /** * The menu button that toggles this open. * * @property menulink * @type Node * @protected */ menulink: null, /** * The set of menu nodes. * * @property menuChildren * @type NodeList * @protected */ menuChildren: null, /** * The first menu item. * * @property firstMenuChild * @type Node * @protected */ firstMenuChild: null, /** * The last menu item. * * @property lastMenuChild * @type Node * @protected */ lastMenuChild: null, /** * Called during the initialisation process of the object. * * @method initializer */ initializer: function() { Y.log('Initialising the action menu manager', 'debug', ACTIONMENU.NAME); Y.all(SELECTOR.MENU).each(this.enhance, this); BODY.delegate('key', this.moveMenuItem, 'down:37,39', SELECTOR.MENUBARITEMS.join(','), this); BODY.delegate('click', this.toggleMenu, SELECTOR.MENU + ' ' + SELECTOR.TOGGLE, this); BODY.delegate('key', this.showIfHidden, 'down:enter,38,40', SELECTOR.MENU + ' ' + SELECTOR.TOGGLE, this); // Ensure that we toggle on menuitems when the spacebar is pressed. BODY.delegate('key', function(e) { e.currentTarget.simulate('click'); e.preventDefault(); }, 'down:32', SELECTOR.MENUBARITEMS.join(',')); }, /** * Enhances a menu adding aria attributes and flagging it as functional. * * @method enhance * @param {Node} menu * @return boolean */ enhance: function(menu) { var menucontent = menu.one(SELECTOR.MENUCONTENT), align; if (!menucontent) { return false; } align = menucontent.getData('align') || this.get('align').join('-'); menu.one(SELECTOR.TOGGLE).set('aria-haspopup', true); menucontent.set('aria-hidden', true); if (!menucontent.hasClass('align-' + align)) { menucontent.addClass('align-' + align); } if (menucontent.getDOMNode().childElementCount) { menu.setAttribute('data-enhanced', '1'); } }, /** * Handle movement between menu items in a menubar. * * @method moveMenuItem * @param {EventFacade} e The event generating the move request * @chainable */ moveMenuItem: function(e) { var nextFocus, menuitem = e.target.ancestor(SELECTOR.MENUITEM, true); if (e.keyCode === 37) { nextFocus = this.getMenuItem(menuitem, true); } else if (e.keyCode === 39) { nextFocus = this.getMenuItem(menuitem); } if (nextFocus) { nextFocus.focus(); } return this; }, /** * Get the next menuitem in a menubar. * * @method getMenuItem * @param {Node} currentItem The currently focused item in the menubar * @param {Boolean} [previous=false] Move backwards in the menubar instead of forwards * @return {Node|null} The next item, or null if none was found */ getMenuItem: function(currentItem, previous) { var menubar = currentItem.ancestor(SELECTOR.MENUBAR), menuitems, next; if (!menubar) { return null; } menuitems = menubar.all(SELECTOR.MENUITEMS.join(',')); if (!menuitems) { return null; } var childCount = menuitems.size(); if (childCount === 1) { // Only one item, exit now because we should already be on it. return null; } // Determine the next child. var index = 0, direction = 1, checkCount = 0; // Work out the index of the currently selected item. for (index = 0; index < childCount; index++) { if (menuitems.item(index) === currentItem) { break; } } // Check that the menu item was found - otherwise return null. if (menuitems.item(index) !== currentItem) { return null; } // Reverse the direction if we want the previous item. if (previous) { direction = -1; } do { // Update the index in the direction of travel. index += direction; next = menuitems.item(index); // Check that we don't loop multiple times. checkCount++; } while (next && next.hasAttribute('hidden')); return next; }, /** * Hides the menu if it is visible. * @param {EventFacade} e * @method hideMenu */ hideMenu: function(e) { if (this.dialogue) { Y.log('Hiding an action menu', 'debug', ACTIONMENU.NAME); this.dialogue.removeClass('show'); this.dialogue.one(SELECTOR.MENUCONTENT).set('aria-hidden', true); this.dialogue = null; } for (var i in this.events) { if (this.events[i].detach) { this.events[i].detach(); } } this.events = []; if (this.owner) { this.owner.removeClass(CSS.MENUSHOWN); this.owner = null; } if (this.menulink) { if (e.type != 'click') { this.menulink.focus(); } this.menulink = null; } }, showIfHidden: function(e) { var menu = e.target.ancestor(SELECTOR.MENU), menuvisible = (menu.hasClass('show')); if (!menuvisible) { e.preventDefault(); this.showMenu(e, menu); } return this; }, /** * Toggles the display of the menu. * @method toggleMenu * @param {EventFacade} e */ toggleMenu: function(e) { var menu = e.target.ancestor(SELECTOR.MENU), menuvisible = (menu.hasClass('show')); // Prevent event propagation as it will trigger the hideIfOutside event handler in certain situations. e.halt(true); this.hideMenu(e); if (menuvisible) { // The menu was visible and the user has clicked to toggle it again. return; } this.showMenu(e, menu); }, /** * Handle keyboard events when the menu is open. We respond to: * * escape (exit) * * tab (move to next menu item) * * up/down (move to previous/next menu item) * * @method handleKeyboardEvent * @param {EventFacade} e The key event */ handleKeyboardEvent: function(e) { var next; var markEventHandled = function(e) { e.preventDefault(); e.stopPropagation(); }; // Handle when the menu is still selected. if (e.currentTarget.ancestor(SELECTOR.TOGGLE, true)) { if ((e.keyCode === 40 || (e.keyCode === 9 && !e.shiftKey)) && this.firstMenuChild) { this.firstMenuChild.focus(); markEventHandled(e); } else if (e.keyCode === 38 && this.lastMenuChild) { this.lastMenuChild.focus(); markEventHandled(e); } else if (e.keyCode === 9 && e.shiftKey) { this.hideMenu(e); markEventHandled(e); } return this; } if (e.keyCode === 27) { // The escape key was pressed so close the menu. this.hideMenu(e); markEventHandled(e); } else if (e.keyCode === 32) { // The space bar was pressed. Trigger a click. markEventHandled(e); e.currentTarget.simulate('click'); } else if (e.keyCode === 9) { // The tab key was pressed. Tab moves forwards, Shift + Tab moves backwards through the menu options. // We only override the Shift + Tab on the first option, and Tab on the last option to change where the // focus is moved to. if (e.target === this.firstMenuChild && e.shiftKey) { this.hideMenu(e); markEventHandled(e); } else if (e.target === this.lastMenuChild && !e.shiftKey) { if (this.hideMenu(e)) { // Determine the next selector and focus on it. next = this.menulink.next(SELECTOR.CAN_RECEIVE_FOCUS_SELECTOR); if (next) { next.focus(); markEventHandled(e); } } } } else if (e.keyCode === 38 || e.keyCode === 40) { // The up (38) or down (40) key was pushed. // On cursor moves we loops through the menu rather than exiting it as in the tab behaviour. var found = false, index = 0, direction = 1, checkCount = 0; // Determine which menu item is currently selected. while (!found && index < this.menuChildren.size()) { if (this.menuChildren.item(index) === e.currentTarget) { found = true; } else { index++; } } if (!found) { Y.log("Unable to find this menu item in the list of menu children", 'debug', 'moodle-core-actionmenu'); return; } if (e.keyCode === 38) { // Moving up so reverse the direction. direction = -1; } // Try to find the next do { index += direction; if (index < 0) { index = this.menuChildren.size() - 1; } else if (index >= this.menuChildren.size()) { // Handle wrapping. index = 0; } next = this.menuChildren.item(index); // Add a counter to ensure we don't get stuck in a loop if there's only one visible menu item. checkCount++; } while (checkCount < this.menuChildren.size() && next !== e.currentTarget && next.hasClass('hidden')); if (next) { next.focus(); markEventHandled(e); } } }, /** * Hides the menu if the event happened outside the menu. * * @protected * @method hideIfOutside * @param {EventFacade} e */ hideIfOutside: function(e) { if (!e.target.ancestor(SELECTOR.MENUCONTENT, true)) { this.hideMenu(e); } }, /** * Displays the menu with the given content and alignment. * * @method showMenu * @param {EventFacade} e * @param {Node} menu * @return M.core.dialogue */ showMenu: function(e, menu) { Y.log('Displaying an action menu', 'debug', ACTIONMENU.NAME); var ownerselector = menu.getData('owner'), menucontent = menu.one(SELECTOR.MENUCONTENT); this.owner = (ownerselector) ? menu.ancestor(ownerselector) : null; this.dialogue = menu; menu.addClass('show'); if (this.owner) { this.owner.addClass(CSS.MENUSHOWN); this.menulink = this.owner.one(SELECTOR.TOGGLE); } else { this.menulink = e.target.ancestor(SELECTOR.TOGGLE, true); } this.constrain(menucontent.set('aria-hidden', false)); this.menuChildren = this.dialogue.all(SELECTOR.MENUCHILD); if (this.menuChildren.size() > 0) { this.firstMenuChild = this.menuChildren.item(0); this.lastMenuChild = this.menuChildren.item(this.menuChildren.size() - 1); this.firstMenuChild.focus(); } // Close the menu if the user presses escape. this.events.push(BODY.on('key', this.hideMenu, 'esc', this)); // Close the menu if the user clicks outside the menu. this.events.push(BODY.on('click', this.hideIfOutside, this)); // Close the menu if the user focuses outside the menu. this.events.push(BODY.delegate('focus', this.hideIfOutside, '*', this)); // Check keyboard changes. this.events.push( menu.delegate('key', this.handleKeyboardEvent, 'down:9, 27, 38, 40, 32', SELECTOR.MENUCHILD + ', ' + SELECTOR.TOGGLE, this) ); // Close the menu after a button was pushed. this.events.push(menu.delegate('click', function(e) { if (e.currentTarget.test(SELECTOR.KEEPOPEN)) { return; } this.hideMenu(e); }, SELECTOR.MENUCHILD, this)); return true; }, /** * Constrains the node to its the page width. * * @method constrain * @param {Node} node */ constrain: function(node) { var selector = node.getData('constraint'), nx = node.getX(), ny = node.getY(), nwidth = node.get('offsetWidth'), nheight = node.get('offsetHeight'), cx = 0, cy = 0, cwidth, cheight, coverflow = 'auto', newwidth = null, newheight = null, newleft = null, newtop = null, boxshadow = null; if (selector) { selector = node.ancestor(selector); } if (selector) { cwidth = selector.get('offsetWidth'); cheight = selector.get('offsetHeight'); cx = selector.getX(); cy = selector.getY(); coverflow = selector.getStyle('overflow') || 'auto'; } else { cwidth = node.get('docWidth'); cheight = node.get('docHeight'); } // Constrain X. // First up if the width is more than the constrain its easily full width + full height. if (nwidth > cwidth) { // The width of the constraint. newwidth = nwidth = cwidth; // The constraints xpoint. newleft = nx = cx; } else { if (nx < cx) { // If nx is less than cx we need to move it right. newleft = nx = cx; } else if (nx + nwidth >= cx + cwidth) { // The top right of the node is outside of the constraint, move it in. newleft = cx + cwidth - nwidth; } } // Constrain Y. if (nheight > cheight && coverflow.toLowerCase() === 'hidden') { // The node extends over the constrained area and would be clipped. // Reduce the height of the node and force its overflow to scroll. newheight = nheight = cheight; node.setStyle('overflow', 'auto'); } // If the node is below the top of the constraint AND // the node is longer than the constraint allows. if (ny >= cy && ny + nheight > cy + cheight) { // Move it up. newtop = cy + cheight - nheight; try { boxshadow = node.getStyle('boxShadow').replace(/.*? (\d+)px \d+px$/, '$1'); if (new RegExp(/^\d+$/).test(boxshadow) && newtop - cy > boxshadow) { newtop -= boxshadow; } } catch (ex) { Y.log('Failed to determine box-shadow margin.', 'warn', ACTIONMENU.NAME); } } if (newleft !== null) { node.setX(newleft); } if (newtop !== null) { node.setY(newtop); } if (newwidth !== null) { node.setStyle('width', newwidth.toString() + 'px'); } if (newheight !== null) { node.setStyle('height', newheight.toString() + 'px'); } } }; Y.extend(ACTIONMENU, Y.Base, ACTIONMENU.prototype, { NAME: 'moodle-core-actionmenu', ATTRS: { align: { value: [ ALIGN.TR, // The dialogue. ALIGN.BR // The button ] } } }); M.core = M.core || {}; M.core.actionmenu = M.core.actionmenu || {}; /** * * @static * @property M.core.actionmenu.instance * @type {ACTIONMENU} */ M.core.actionmenu.instance = null; /** * Init function - will only ever create one instance of the actionmenu class. * * @method M.core.actionmenu.init * @static * @param {Object} params */ M.core.actionmenu.init = M.core.actionmenu.init || function(params) { M.core.actionmenu.instance = M.core.actionmenu.instance || new ACTIONMENU(params); }; /** * Registers a new DOM node with the action menu causing it to be enhanced if required. * * @method M.core.actionmenu.newDOMNode * @param node * @return {boolean} */ M.core.actionmenu.newDOMNode = function(node) { if (M.core.actionmenu.instance === null) { return true; } node.all(SELECTOR.MENU).each(M.core.actionmenu.instance.enhance, M.core.actionmenu.instance); };