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/* YUI 3.17.2 (build 9c3c78e) Copyright 2014 Yahoo! Inc. All rights reserved. Licensed under the BSD License. http://yuilibrary.com/license/ */ YUI.add('button', function (Y, NAME) { /** * A Button Widget * * @module button * @since 3.5.0 */ var ButtonCore = Y.ButtonCore, CLASS_NAMES = ButtonCore.CLASS_NAMES, ARIA_STATES = ButtonCore.ARIA_STATES, ARIA_ROLES = ButtonCore.ARIA_ROLES; /** * Creates a Button * * @class Button * @extends Widget * @uses ButtonCore * @param config {Object} Configuration object * @constructor */ function Button() { Button.superclass.constructor.apply(this, arguments); } /* Button extends Widget */ Y.extend(Button, Y.Widget, { // Y.Button prototype properties /** * Bounding box template that will contain the Button's DOM subtree. * * @property BOUNDING_TEMPLATE * @type {String} * @default
*/ BOUNDING_TEMPLATE : ButtonCore.prototype.TEMPLATE, /** * Content box template * * @property CONTENT_TEMPLATE * @type {String} * @default null */ CONTENT_TEMPLATE : null }, { // Y.Button static properties /** * The identity of the widget. * * @property NAME * @type String * @default 'button' * @readOnly * @protected * @static */ NAME: ButtonCore.NAME, /** * Static property used to define the default attribute configuration of * the Widget. * * @property ATTRS * @type {Object} * @protected * @static */ ATTRS: ButtonCore.ATTRS, /** * The text of the button's label * * @attribute label * @type String */ /** * The HTML of the button's label * * This attribute accepts HTML and inserts it into the DOM **without** * sanitization. This attribute should only be used with HTML that has * either been escaped (using `Y.Escape.html`), or sanitized according to * the requirements of your application. * * If all you need is support for text labels, please use the `label` * attribute instead. * * @attribute labelHTML * @type HTML */ /** * @property HTML_PARSER * @type {Object} * @protected * @static */ HTML_PARSER: { labelHTML: ButtonCore._getHTMLFromNode, disabled: ButtonCore._getDisabledFromNode }, /** * List of class names used in the Button's DOM * * @property CLASS_NAMES * @type Object * @static */ CLASS_NAMES: CLASS_NAMES }); Y.mix(Button.prototype, ButtonCore.prototype); /** * Creates a ToggleButton * * @class ToggleButton * @extends Button * @param config {Object} Configuration object * @constructor */ function ToggleButton() { Button.superclass.constructor.apply(this, arguments); } // TODO: move to ButtonCore subclass to enable toggle plugin, widget, etc. /* ToggleButton extends Button */ Y.extend(ToggleButton, Button, { /** * * * @property trigger * @type {String} * @default */ trigger: 'click', /** * * * @property selectedAttrName * @type {String} * @default */ selectedAttrName: '', /** * * @method initializer */ initializer: function (config) { var button = this, type = button.get('type'), selectedAttrName = (type === "checkbox" ? 'checked' : 'pressed'), selectedState = config[selectedAttrName] || false; // Create the checked/pressed attribute button.addAttr(selectedAttrName, { value: selectedState }); button.selectedAttrName = selectedAttrName; }, /** * * @method destructor */ destructor: function () { delete this.selectedAttrName; }, /** * @method bindUI * @description Hooks up events for the widget */ bindUI: function() { var button = this, cb = button.get('contentBox'); ToggleButton.superclass.bindUI.call(button); cb.on(button.trigger, button.toggle, button); button.after(button.selectedAttrName + 'Change', button._afterSelectedChange); }, /** * @method syncUI * @description Syncs the UI for the widget */ syncUI: function() { var button = this, cb = button.get('contentBox'), type = button.get('type'), ROLES = ToggleButton.ARIA_ROLES, role = (type === 'checkbox' ? ROLES.CHECKBOX : ROLES.TOGGLE), selectedAttrName = button.selectedAttrName; ToggleButton.superclass.syncUI.call(button); cb.set('role', role); button._uiSetSelected(button.get(selectedAttrName)); }, /** * @method _afterSelectedChange * @private */ _afterSelectedChange: function(e){ this._uiSetSelected(e.newVal); }, /** * @method _uiSetSelected * @private */ _uiSetSelected: function(value) { var button = this, cb = button.get('contentBox'), STATES = ToggleButton.ARIA_STATES, type = button.get('type'), ariaState = (type === 'checkbox' ? STATES.CHECKED : STATES.PRESSED); cb.toggleClass(Button.CLASS_NAMES.SELECTED, value); cb.set(ariaState, value); }, /** * @method toggle * @description Toggles the selected/pressed/checked state of a ToggleButton * @public */ toggle: function() { var button = this; button._set(button.selectedAttrName, !button.get(button.selectedAttrName)); } }, { /** * The identity of the widget. * * @property NAME * @type {String} * @default 'buttongroup' * @readOnly * @protected * @static */ NAME: 'toggleButton', /** * Static property used to define the default attribute configuration of * the Widget. * * @property ATTRS * @type {Object} * @protected * @static */ ATTRS: { /** * * * @attribute type * @type String */ type: { value: 'toggle', writeOnce: 'initOnly' } }, /** * @property HTML_PARSER * @type {Object} * @protected * @static */ HTML_PARSER: { checked: function(node) { return node.hasClass(CLASS_NAMES.SELECTED); }, pressed: function(node) { return node.hasClass(CLASS_NAMES.SELECTED); } }, /** * @property ARIA_STATES * @type {Object} * @protected * @static */ ARIA_STATES: ARIA_STATES, /** * @property ARIA_ROLES * @type {Object} * @protected * @static */ ARIA_ROLES: ARIA_ROLES, /** * Array of static constants used to identify the classnames applied to DOM nodes * * @property CLASS_NAMES * @type Object * @static */ CLASS_NAMES: CLASS_NAMES }); // Export Y.Button = Button; Y.ToggleButton = ToggleButton; }, '3.17.2', {"requires": ["button-core", "cssbutton", "widget"]});