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/* YUI 3.17.2 (build 9c3c78e) Copyright 2014 Yahoo! Inc. All rights reserved. Licensed under the BSD License. http://yuilibrary.com/license/ */ YUI.add('timers', function (Y, NAME) { /** Provides utilities for timed asynchronous callback execution. Y.soon is a setImmediate/process.nextTick/setTimeout wrapper. This module includes [asap.js](https://github.com/kriskowal/asap) for scheduling asynchronous tasks. @module timers @author Steven Olmsted **/ // Hack. asap.js is written as a Node module and expects require, module and // global to be available in the module's scope. var module = {}, global = Y.config.global; // `asap` only requires a `queue` module that is bundled into this same file. function require(mod) { return Queue; } "use strict"; module.exports = Queue; function Queue(capacity) { this.capacity = this.snap(capacity); this.length = 0; this.front = 0; this.initialize(); } Queue.prototype.push = function (value) { var length = this.length; if (this.capacity <= length) { this.grow(this.snap(this.capacity * this.growFactor)); } var index = (this.front + length) & (this.capacity - 1); this[index] = value; this.length = length + 1; }; Queue.prototype.shift = function () { var front = this.front; var result = this[front]; this[front] = void 0; this.front = (front + 1) & (this.capacity - 1); this.length--; return result; }; Queue.prototype.grow = function (capacity) { var oldFront = this.front; var oldCapacity = this.capacity; var oldQueue = new Array(oldCapacity); var length = this.length; copy(this, 0, oldQueue, 0, oldCapacity); this.capacity = capacity; this.initialize(); this.front = 0; if (oldFront + length <= oldCapacity) { // Can perform direct linear copy copy(oldQueue, oldFront, this, 0, length); } else { // Cannot perform copy directly, perform as much as possible at the // end, and then copy the rest to the beginning of the buffer var lengthBeforeWrapping = length - ((oldFront + length) & (oldCapacity - 1)); copy( oldQueue, oldFront, this, 0, lengthBeforeWrapping ); copy( oldQueue, 0, this, lengthBeforeWrapping, length - lengthBeforeWrapping ); } }; Queue.prototype.initialize = function () { var length = this.capacity; for (var i = 0; i < length; ++i) { this[i] = void 0; } }; Queue.prototype.snap = function (capacity) { if (typeof capacity !== "number") { return this.minCapacity; } return pow2AtLeast( Math.min(this.maxCapacity, Math.max(this.minCapacity, capacity)) ); }; Queue.prototype.maxCapacity = (1 << 30) | 0; Queue.prototype.minCapacity = 16; Queue.prototype.growFactor = 8; function copy(source, sourceIndex, target, targetIndex, length) { for (var index = 0; index < length; ++index) { target[index + targetIndex] = source[index + sourceIndex]; } } function pow2AtLeast(n) { n = n >>> 0; n = n - 1; n = n | (n >> 1); n = n | (n >> 2); n = n | (n >> 4); n = n | (n >> 8); n = n | (n >> 16); return n + 1; } "use strict"; // Use the fastest possible means to execute a task in a future turn // of the event loop. // Queue is a circular buffer with good locality of reference and doesn't // allocate new memory unless there are more than `InitialCapacity` parallel // tasks in which case it will resize itself generously to x8 more capacity. // The use case of asap should require no or few amount of resizes during // runtime. // Calling a task frees a slot immediately so if the calling // has a side effect of queuing itself again, it can be sustained // without additional memory // Queue specifically uses // http://en.wikipedia.org/wiki/Circular_buffer#Use_a_Fill_Count // Because: // 1. We need fast .length operation, since queue // could have changed after every iteration // 2. Modulus can be negated by using power-of-two // capacities and replacing it with bitwise AND // 3. It will not be used in a multi-threaded situation. var Queue = require("./queue"); //1024 = InitialCapacity var queue = new Queue(1024); var flushing = false; var requestFlush = void 0; var hasSetImmediate = typeof setImmediate === "function"; var domain; // Avoid shims from browserify. // The existence of `global` in browsers is guaranteed by browserify. var process = global.process; // Note that some fake-Node environments, // like the Mocha test runner, introduce a `process` global. var isNodeJS = !!process && ({}).toString.call(process) === "[object process]"; function flush() { /* jshint loopfunc: true */ while (queue.length > 0) { var task = queue.shift(); try { task.call(); } catch (e) { if (isNodeJS) { // In node, uncaught exceptions are considered fatal errors. // Re-throw them to interrupt flushing! // Ensure continuation if an uncaught exception is suppressed // listening process.on("uncaughtException") or domain("error"). requestFlush(); throw e; } else { // In browsers, uncaught exceptions are not fatal. // Re-throw them asynchronously to avoid slow-downs. setTimeout(function () { throw e; }, 0); } } } flushing = false; } if (isNodeJS) { // Node.js requestFlush = function () { // Ensure flushing is not bound to any domain. var currentDomain = process.domain; if (currentDomain) { domain = domain || (1,require)("domain"); domain.active = process.domain = null; } // Avoid tick recursion - use setImmediate if it exists. if (flushing && hasSetImmediate) { setImmediate(flush); } else { process.nextTick(flush); } if (currentDomain) { domain.active = process.domain = currentDomain; } }; } else if (hasSetImmediate) { // In IE10, or https://github.com/NobleJS/setImmediate requestFlush = function () { setImmediate(flush); }; } else if (typeof MessageChannel !== "undefined") { // modern browsers // http://www.nonblocking.io/2011/06/windownexttick.html var channel = new MessageChannel(); // At least Safari Version 6.0.5 (8536.30.1) intermittently cannot create // working message ports the first time a page loads. channel.port1.onmessage = function () { requestFlush = requestPortFlush; channel.port1.onmessage = flush; flush(); }; var requestPortFlush = function () { // Opera requires us to provide a message payload, regardless of // whether we use it. channel.port2.postMessage(0); }; requestFlush = function () { setTimeout(flush, 0); requestPortFlush(); }; } else { // old browsers requestFlush = function () { setTimeout(flush, 0); }; } function asap(task) { if (isNodeJS && process.domain) { task = process.domain.bind(task); } queue.push(task); if (!flushing) { requestFlush(); flushing = true; } }; module.exports = asap; /** Y.soon accepts a callback function. The callback function will be called once in a future turn of the JavaScript event loop. If the function requires a specific execution context or arguments, wrap it with Y.bind. Y.soon returns an object with a cancel method. If the cancel method is called before the callback function, the callback function won't be called. @method soon @for YUI @param {Function} callbackFunction @return {Object} An object with a cancel method. If the cancel method is called before the callback function, the callback function won't be called. **/ function soon(callbackFunction) { var canceled; soon._asynchronizer(function () { // Some asynchronizers may provide their own cancellation // methods such as clearImmediate or clearTimeout but some // asynchronizers do not. For simplicity, cancellation is // entirely handled here rather than wrapping the other methods. // All asynchronizers are expected to always call this anonymous // function. if (!canceled) { callbackFunction(); } }); return { cancel: function () { canceled = 1; } }; } soon._asynchronizer = asap; soon._impl = 'asap'; Y.soon = soon; }, '3.17.2', {"requires": ["yui-base"]});